v0.0.7
Redmatch 2 » Devlog
- The winner will now be displayed in FFA.
- The item icon in the killfeed will no longer always be the AK47.
- The kill text will no longer always say "Killed PlayerAvatar (Clone)".
- The shotgun max damage has been buffed from 56 to 99.
- You can no longer switch to the item that you are currently holding.
- Your FOV will no longer animate in, but start at your set FOV instead.
- Fixed some UI overlay issues
- Buffed the sniper magazine to 4
- Added parkour to the top of the stairs pillar on Playground
- Removed teamkills from TDM
- Fixed cursor disappearing issues
- Fixed username colors over heads in TDM
- Added an outline to players in TDM
- Added some acceleration to the player
- Removed movement animations from the sniper when scoped in
- Fixed issues with joining a room late (I think, we'll find out, there might be more bugs)
- Increased killfeed lifetime
- Added killfeed item for void deaths
- Added match selection and multiple match support
- I think that trading is fixed now and both players will get kills, but it's hard to test
- Increased sniper fire rate
- Increased sniper reload time
- Increased AK47 damage from 25 to 34
Files
Redmatch 2 v0.0.7 Windows x86 UNSTABLE 26 MB
Nov 11, 2019
Redmatch 2 v0.0.7 OSX UNSTABLE 30 MB
Nov 11, 2019
Redmatch 2 v0.0.7 Linux x64 UNSTABLE 33 MB
Nov 11, 2019
Redmatch 2
A free online multiplayer FPS where you upgrade your stats with kills!
Status | Released |
Author | RugbugRedfern |
Genre | Shooter, Action |
Tags | 3D, Fast-Paced, First-Person, FPS, Low-poly, Multiplayer, PvP, Unity |
Languages | English |
Accessibility | Configurable controls |
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