v1.0.0



  • The scoreboard is now transparent
  • Added stat tracking
  • Added custom healthbars which pair with death effects (Only for Drone and Determination)
  • Decreased the time to start regenerating health from 10 seconds to 5
  • Menus, chat, and the killfeed are no longer affected by slow motion
  • You now get kills even when you are dead (explosion kills or if they fall off the map)
  • Added customizable keybinds
  • You can now see your teammates' skins in TDM
  • You can now fall out of the world in TDM
  • Added some more game modifiers
  • If you join TDM late, you will now be assigned to the team with the least amount of players
  • The gamemode is now properly loaded when joining a room. This means you can now join a TDM room in progress!
  • Environmental deaths now display the username in the team's color
  • Added some more level tiers
  • Took TDM out of Beta
  • You will now be able to actually hear things with the StickyGoGo spawnrate set to max
  • Added menu music
  • Added Game Modifiers to the how to play menu.
  • Added the map Ruins

In this update, I've added a bunch of new tweakable room settings for you to mess around with, as well as finally getting around to fixing Team Deathmatch.

This will be the final update for Redmatch 2. After 6 months of development, I'm finally finished. Any subsequent updates will either be bugfixes or me finding myself nostalgic and adding a few more things. Working on Redmatch 2 has been a wild ride, and I'm happy with the outcome of the game.

At a certain point I need to step back and say that the game is done. I'm satisfied with what I've created, and it's time to put it to rest so that I can work on other projects, like Pangaea (look below).

I could keep working on this game forever. But it's time for me to move on. I hope that you have enjoyed (and do enjoy!) playing Redmatch and Redmatch 2, and that you stick around for my future projects.


Pangaea is a automation-centered survival multiplayer game coming to Steam in 2021. It's the sequel to my older game, Adrift.

You can join my discord server, which I shamelessly plug everywhere, if you want to follow progress!

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